Sound:play([delay])method
Plays the sound, from its current cursor position
Parameters
[delay]
A number representing an optional delay before the sound is played, in milliseconds (defaulting to 0)
Return value
This function returns a Task, that will end when the sound will finish to play. You can cancel the play by calling Task.cancel() if needed.Example
--! luart-extensions
import audio
local console = require "console"
-- loads a explosion sound
local sound = audio.Sound("boom.wav")
sound:play(1000) -- Start the audio from 1000ms
sleep((sound.duration+0.8)*1000)
console.writecolor("red", "BOOOUUUM !!!\n")